Voidmancer 1.0.3 Patch Notes
Voidmancer » Devlog
Voidmancer 1.0.3 Version Notes
FEATURES
- Pause screen: is now enabled during Combat Rewards screens
BALANCE
- Character: Ellie now starts with Arcane Smash instead of Fireball. Arcane Smash costs 1 Crystal and deals AoE damage
- Item: Chalice now heals 150 HP instead of 35 HP.
- Item: Sigil Stone now gives Regen(40) over 30 seconds instead of Regen(8) over 30 seconds.
- Item: Immunity items now give permanent immunity without a limited duration
- Item: Pound Cake now deliberately grants +4% additional max HP after each combat (down from +10%)
- Healer & Mage encounter
- Healer HP increased to 650 (from 460)
- Mage HP increased to 830 (from 350)
- Healer Cure command healing increased to 205 (from 135)
- Crab Empress encounter
- Now enters phase 2 after 12s (decreased from 34)
- Now enters phase 3 after 18s (decreased from 64)
- Blooddrinker encounter
- Reduced Salted Lash Ignite tick to 97 (from 175)
- Increased Salted Lash power to 230 (from 115)
- Reduced Shed Blood Ignite tick to 97 (from 175)
- Necromancer encounter
- Curse - Poison increased from 60 tick to 97 tick
- Consume - Heal increased from 300 to 370
- Consume is no longer cast when Necromancer is the only enemy remaining
- Consume now instant kills a Skeleton rather than dealing 9999 damage to it.
- Deathspell renamed to Impending Death.
- Impending Death - Doom duration reduced to 6s from 9s.
- Necromancer is now immune to Daze and Sleep statuses.
- Command: Clarity- now grants Subtle (8s)
- Command: Consecrate- reduced base power to 540 (from 780)
- Command: Battlecry- increased Rage gained to 30 (from 25).
- Command: Cleave- reduced Rage gained to 11 (from 16). Reduced base damage to 83 (from 90).
- Command: Hiltstrike- now causes Weak (8s)
- Command: Savage Blow: Increased to Rage cost to 40 (from 15).
UI
- Item rewards now indicate which characters are able to equip them
- Command rewards UI has been redesigned to show more pertinent information
- Battle UI: Improved size and readability of Item and Item tooltip text
- Battle UI: Improved size and readability of Unit name, HP, and Resource count
- Tutorial screen: added definitions for Ignite, Swift, and Command Speed
BUGFIX
- Pausing to quit the game no longer starts the next game in a false "paused" state.
- Fixed an issue where some enemies could softlock the game by failing to find a target
- Combat Rewards: Fixed an issue where Command rewards wouldn’t appear if an Item Store did. Command rewards are given after every combat, and Item Stores are given after every 2 combats. Boss Item rewards are separate.
Files
Voidmancer for Windows 761 MB
Nov 20, 2023
Get Voidmancer
Voidmancer
A Roguelike JRPG Battler
Status | In development |
Authors | MattGreggs, Tulio Martins |
Genre | Strategy |
Tags | Character Customization, JRPG, Roguelike, Singleplayer, Turn-based Strategy |
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